Page 1 of 2
Using .gif's as Buddy icons
Posted: Mon Feb 28, 2005 12:02 am
by johnecon2001
I've tried using several of the GIF's i used to use in AIM to no avail in Adium. Does adium not support animated gifs yet? Can you guys add that to the next release?
Thanks,
John
Posted: Mon Feb 28, 2005 12:03 am
by Tipo 61
I believe, if you set an animated .gif in the official client, Adium will support it.
Posted: Mon Feb 28, 2005 12:29 am
by zaudragon
Tipo 61 wrote:I believe, if you set an animated .gif in the official client, Adium will support it.
Kind of, except Adium might override it with the one it already has…
icon
Posted: Mon Feb 28, 2005 12:39 am
by phoenix2005
I have set a gif as my icon, and it only shows the first frame.
Phoenix
Re: icon
Posted: Mon Feb 28, 2005 12:42 am
by johnecon2001
phoenix2005 wrote:I have set a gif as my icon, and it only shows the first frame.
Phoenix
same problem I'm having. I already had the whole thought of setting it in the host application, but kinda knew that wouldn't work... tried it anyway.. didn''t work.
I doubt Adium supports them yet, it'd be cool to see them in the next version though.
Posted: Mon Feb 28, 2005 12:56 am
by phoenix2005
well osx also has this problem.
Phoenix
Posted: Mon Feb 28, 2005 2:45 am
by MBHockey
zaudragon wrote:Tipo 61 wrote:I believe, if you set an animated .gif in the official client, Adium will support it.
Kind of, except Adium might override it with the one it already has…
Yeah it'll work as long as no icon is set in Adium, and it's not grabbing an icon off the Me card of AB with AB Integration turned on.
Posted: Mon Feb 28, 2005 3:32 am
by johnecon2001
MBHockey wrote:zaudragon wrote:Tipo 61 wrote:I believe, if you set an animated .gif in the official client, Adium will support it.
Kind of, except Adium might override it with the one it already has…
Yeah it'll work as long as no icon is set in Adium, and it's not grabbing an icon off the Me card of AB with AB Integration turned on.
Yeah no it doesn't... just tried it.
Posted: Mon Feb 28, 2005 4:37 am
by lordoftheoats
This is because the Apple Image Picker, or whatever it is, does not support animated GIFs. This has been discussed recently, and until Adium uses a different method to select images, or Apple updates it, not much progress will be made.
Posted: Mon Feb 28, 2005 4:53 am
by zaudragon
lordoftheoats wrote:This is because the Apple Image Picker, or whatever it is, does not support animated GIFs. This has been discussed recently, and until Adium uses a different method to select images, or Apple updates it, not much progress will be made.
The SVN does use an image well, which
does work except that transparency translates into black.
Never tried it with animated GIFs
Posted: Mon Feb 28, 2005 5:20 pm
by evands
*proud* Animated GIFs of the right size (48x48 to 50x50) will now work in .80 when dropped on the image well from the Finder.
(Fixed the black background thing, too).
Posted: Mon Feb 28, 2005 5:34 pm
by Son of a Preacher Man
I'd never want an animated image, but out of interest - why not, say, 96x96 (as used in MSN)?
Posted: Mon Feb 28, 2005 11:00 pm
by johnecon2001
do you have an ETA on .80? cuz that would be so kewl if it was soon.
Posted: Mon Feb 28, 2005 11:16 pm
by evands
Son of a Preacher Man wrote:I'd never want an animated image, but out of interest - why not, say, 96x96 (as used in MSN)?
MSN uses .png files, so you're welcome to set an animated image but it'll become static when automatically converted...
Posted: Tue Mar 01, 2005 12:52 am
by The_Tick
evands wrote:*proud* Animated GIFs of the right size (48x48 to 50x50) will now work in .80 when dropped on the image well from the Finder.
(Fixed the black background thing, too).
And you thought you wasted time on sunday

Posted: Tue Mar 01, 2005 12:55 am
by evands
The_Tick wrote:evands wrote:*proud* Animated GIFs of the right size (48x48 to 50x50) will now work in .80 when dropped on the image well from the Finder.
(Fixed the black background thing, too).
And you thought you wasted time on sunday

*grins* I woke up in the morning and realized that I'd been going entirely in the wrong direction and that the solution was staring me in the face

Posted: Wed Mar 02, 2005 6:35 am
by The_Tick
evands wrote:The_Tick wrote:evands wrote:*proud* Animated GIFs of the right size (48x48 to 50x50) will now work in .80 when dropped on the image well from the Finder.
(Fixed the black background thing, too).
And you thought you wasted time on sunday

*grins* I woke up in the morning and realized that I'd been going entirely in the wrong direction and that the solution was staring me in the face

haha. Totally happens to me. I eventually figured out that if I'm working on a problem for an hour, I need to walk around for 10 minutes and drink about a half gallon of coffee to fix the issue, heh.
Posted: Wed Mar 02, 2005 9:49 pm
by laxstar
is there a size limit for these gifs?
Posted: Wed Mar 02, 2005 10:09 pm
by evands
laxstar wrote:is there a size limit for these gifs?
Pixels? AIM buddy icons have to be between 48x48 and 50x50 pixels. If you feed Adium an aniimated gif larger or smaller than that, it will get resized to the appropriate size and in the process will lose animation.
Posted: Thu Mar 03, 2005 1:53 am
by phoenix2005
I have a a 48x48 gif, yet no go on the animation.