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will adium support idisk logs and sending custom emoticons?

Posted: Wed Sep 03, 2008 12:05 am
by summerflower
As Pidgin has supported sending custom emoticons, I wonder whether adiumx will also support that in the near future.
Secondly, adiumx should support saving logs to idisk. I do not think it is hard technically. iChat has an options to select any folder to save chat transcripts. I do not know why adium does not support that.

These are the two feature I wish they can support. :)

Re: will adium support idisk logs and sending custom emoticons?

Posted: Fri Sep 05, 2008 5:37 pm
by zac
Saving/syncing logs to (now) MobileMe is something which would require quite a bit of developer effort, so it's not really planned at any time in the future.

Sending custom emoticons over MSN is supported at the library level, but there's no UI in Adium for it yet. So yes, it'll be in Adium eventually (I'd guess version 1.4)

Re: will adium support idisk logs and sending custom emoticons?

Posted: Fri Sep 05, 2008 6:38 pm
by Robby
zac wrote:Saving/syncing logs to (now) MobileMe is something which would require quite a bit of developer effort, so it's not really planned at any time in the future.[...]
I believe one of our developers was actually working on this once but he's out of time at the moment.

Re: will adium support idisk logs and sending custom emoticons?

Posted: Sat Sep 06, 2008 12:05 am
by summerflower
zac wrote:Saving/syncing logs to (now) MobileMe is something which would require quite a bit of developer effort, so it's not really planned at any time in the future.

Sending custom emoticons over MSN is supported at the library level, but there's no UI in Adium for it yet. So yes, it'll be in Adium eventually (I'd guess version 1.4)
Oh I have thought that saving to mobileme idisk is just a matter of choosing a location.

Re: will adium support idisk logs and sending custom emoticons?

Posted: Sat Sep 06, 2008 12:05 am
by summerflower
Robby wrote:
zac wrote:Saving/syncing logs to (now) MobileMe is something which would require quite a bit of developer effort, so it's not really planned at any time in the future.[...]
I believe one of our developers was actually working on this once but he's out of time at the moment.
That is exciting. :)