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Where can I ask development related question?
Posted: Wed May 25, 2005 10:57 am
by Arenzera
Hiya all,
I have a question about making plugins for Adium. Where is the appropriate place to ask this?
My question is about including frameworks into my target - how does one do it? I tried dragging and dropping Adium.framework and ADiumUtilities but the build won't compile - a certain file referred to in the Adium.pch file apparently doesn't exist. The current guide included with the SVN is a bit outdated.
Any ideas,
Thanks
Kiel :-)
Posted: Wed May 25, 2005 11:03 am
by Catfish_Man
I suggest asking on IRC (#adium on irc.freenode.net).
Posted: Wed May 25, 2005 11:34 am
by Arenzera
I tried using the Adium 0.81 source and I still get the same problem.
In Adium.pch it pulls up on this line:
#import <AIUtilities/AIStringUtilities.h> //Everybody should be localizing their strings
And says something along the lines of: File or directory does not exist.
I followed the directions spelt out in the Creating Plugins XCode.rtf and it doesn't work :-(
Any help please?
Kiel :-)
Posted: Wed May 25, 2005 11:40 am
by Arenzera
Using Xcode 2 and Tiger ;-)
Kiel :-)
Posted: Wed May 25, 2005 11:42 am
by Catfish_Man
See my previous post. Also, you might try looking at CBActionSupportPlugin, since it's a very simple working plugin. If you're doing an external plugin (one that isn't built as part of the adium Xcode project), then you might have a look at
http://mykogames.info.
Posted: Wed May 25, 2005 11:45 am
by eevyl
Posted: Wed May 25, 2005 1:09 pm
by ofri
Arenzera wrote:I tried using the Adium 0.81 source and I still get the same problem.
In Adium.pch it pulls up on this line:
#import <AIUtilities/AIStringUtilities.h> //Everybody should be localizing their strings
And says something along the lines of: File or directory does not exist.
I followed the directions spelt out in the Creating Plugins XCode.rtf and it doesn't work :-(
Any help please?
Kiel :-)
You should build AIUtilities and then drag the built AIUtilities.framework from "Products" on your plugin's "Link Binary With Libraries" (inside targets > YourPlugin > Link Binary With Libraries)
Ofri
Posted: Wed May 25, 2005 3:52 pm
by ofri
also you probably should add "Frameworks/AIUtilities Framework/build" to the Framework Search Paths...
