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Smooth Operator skin - too blurry?
Posted: Thu Jan 13, 2005 5:53 pm
by Lundmark
I really like the Smooth Operator style. However, it's too hard on the eyes when it's so blurry. I was wondering if there's a way to change the strong anti-aliasing on the fonts. It has nothing to do with the font or the operating system's AA, seeing that no other message style has that blurry text.
Help appreciated!
Posted: Thu Jan 13, 2005 7:20 pm
by SS3 GokouX
I haven't looked at the stylesheet for Smooth Operator in a long time, but I believe all the text has text shadows, which makes it look blurry or bleed. It remember it used to bother me, too.
Okay, I've just checked and it seems my memory was right for a change. If you really want to get rid of it, the path to the stylesheet is:
Adium.app/Contents/Resources/Message Styles/Smooth Operator.AdiumMessageStyle/Contents/Resources/main.css
Make a copy of main.css (you never know…), then open the original main.css in TextEdit, and just delete every line that starts with "text-shadow" (there's 5 of them), save, quit and re-launch Adium, and it should be less blurry.
Posted: Thu Jan 13, 2005 10:47 pm
by lordoftheoats
Is that promised Smooth Operator update ever going to be released? Does anyone know?
Posted: Thu Jan 13, 2005 11:02 pm
by bgannin
There's no promise, but there was a preview. I hope it comes out too [especially with an update to the style with smooth scrolling] but it's a matter of Brad's free time

Posted: Thu Jan 13, 2005 11:39 pm
by The_Tick
*casts +20 free time on Brad Smith*
Posted: Fri Jan 14, 2005 1:24 am
by air__devil
The_Tick wrote:*casts +20 free time on Brad Smith*
*Rolls D20.* What's your THAC0? We're using old school rules here.
Posted: Fri Jan 14, 2005 1:29 am
by zaudragon
*is anticipating SO update because timestamp text is too blurry and light*
Brad does need more free time!
free_time_of_brad=free_time_of_brad+20;
Posted: Fri Jan 14, 2005 8:31 am
by Catfish_Man
air__devil wrote:The_Tick wrote:*casts +20 free time on Brad Smith*
*Rolls D20.* What's your THAC0? We're using old school rules here.
*looks up chart 21-53A part 2 subsection 4 on page 2,510 of the DMG: "if the DM's screen name is "air_devil" then 2nd edition has far too many rules and the players may reroll any dice as much as they want"*
*rolls until he gets a 20*
Ok, Brad's got free time now
*stops being sarcastic about old games*
Posted: Sat Jan 15, 2005 1:02 am
by Lundmark
Thank you so much!