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File sending very slow
Posted: Sat Dec 31, 2005 6:50 pm
by tsweimer
Can anyone tell me why sending a file through adium is very very slow? is there something i can do to speed it up?
Posted: Sat Dec 31, 2005 7:23 pm
by Tipo 61
What Protocol? MSN? I think there is something that microsoft does to limit sending on files that don't go through the official client, but I am not sure. All I know is that MSN in sloooow.

Posted: Sun Jan 01, 2006 12:17 am
by m2e
i thought it was because the file has to go through the msn servers (which cause slow tranfers) while the official client supports direct connections.
Posted: Sun Jan 01, 2006 12:54 am
by Tipo 61
^^ That's probably it

Posted: Sun Jan 01, 2006 10:57 pm
by keesj
AFAIK transfering files happens with a direct connection between the two clients.. also, other clients like Proteus have a decent speed.
Posted: Sun Jan 01, 2006 11:47 pm
by zac
keesj wrote:AFAIK transfering files happens with a direct connection between the two clients.. also, other clients like Proteus have a decent speed.
MSN does not occur between clients. It uses the server as a proxy. This was the MSN standard until a few versions ago where direct connections were added. libgaim has not updated, so I highly doubt proteus has it, since they rig a daemon program to avoid the GPL nature of libgaim.
Posted: Sun Jan 01, 2006 11:56 pm
by evands
keesj wrote:AFAIK transfering files happens with a direct connection between the two clients..
In the newer MSN protocol, yes. In the one implemented by libgaim, no.
also, other clients like Proteus have a decent speed.
I challenge this claim since Proteus's MSN implementation is identical to Adium's.
[edit]Zac beat me to posting

[/edit]
Posted: Mon Jan 02, 2006 1:07 am
by keesj
Haven't used Proteus in a while so I may be wrong.. but I thougt I always used Proteus for file transfers..
anyway, so libgaim seems to be the bottleneck.. i hope they implement it in the near future..