Suggestion- Notifications that remain during the event

The Growl forums have moved to Google Groups, this forum is read only.
Locked
tkn
Muffin
Posts: 26
Joined: Tue May 03, 2005 5:52 pm

Suggestion- Notifications that remain during the event

Post by tkn »

There are times when I don't want a sticky notification, nor do I want a timed one, I just want a notification to last as long as the underlying status exists.

For example, if my friend signs into Adium, I might like to know she is signed in for the duration of her being signed in, with the notification disappearing once she has signed out, not after a specific time.

Will Growl be able to do this?
User avatar
bgannin
Growl Team
Posts: 1817
Joined: Thu Dec 02, 2004 8:11 am
Location: ..here
Contact:

Post by bgannin »

You are exactly describing a sticky notification - one that stays on screen until you dismiss it. Beyond this there's not going to be further support, it's a notification system, not a dashboard.
Try my software!

#define ADIUMX pimp //by me
#define QUESTION ((2b) || (!2b))
Have you hugged a programmer today?
User avatar
evands
Cocoaforge Admin
Posts: 3152
Joined: Thu Dec 02, 2004 10:55 pm
Location: Decatur, GA
Contact:

Post by evands »

Well not exactly describing a sticky notification; the description is a sticky notification which is dismissed by the notifying application.
The duck still burns.
--
My company: Saltatory Software. Check it out :)
User avatar
yelly
Crema
Posts: 292
Joined: Thu Sep 01, 2005 2:20 pm
Location: Jerusalem, Israel
Contact:

Post by yelly »

Having the application dismissing a sticky may not actually be such a bad idea, it could play very well with coalescing.
User avatar
evands
Cocoaforge Admin
Posts: 3152
Joined: Thu Dec 02, 2004 10:55 pm
Location: Decatur, GA
Contact:

Post by evands »

yelly wrote:coalescing.
...which someone appears to have removed from Growl 1.1 :\
The duck still burns.
--
My company: Saltatory Software. Check it out :)
User avatar
yelly
Crema
Posts: 292
Joined: Thu Sep 01, 2005 2:20 pm
Location: Jerusalem, Israel
Contact:

Post by yelly »

evands wrote:
yelly wrote:coalescing.
...which someone appears to have removed from Growl 1.1 :\
What!?!?!?!?!?!?
Coalescing rocks, bring it back!!! (please?)
User avatar
The_Tick
Cocoaforge Admin
Posts: 4642
Joined: Thu Dec 02, 2004 6:06 am
Contact:

Post by The_Tick »

We're not going to ship 1.1 without coalescing.
User avatar
bgannin
Growl Team
Posts: 1817
Joined: Thu Dec 02, 2004 8:11 am
Location: ..here
Contact:

Post by bgannin »

evands wrote:
yelly wrote:coalescing.
...which someone appears to have removed from Growl 1.1 :\
It's very much sad pandas that someone yoinked it without an implementation replacement, but that's what happens in piecemeal refactoring on the trunk. :smack:

It would have been restored already had most (if not all) of the architecture that supported the prior implementation not been changed. As it stands I'm currently reviewing how the (new) 1.1 architecture is set up to be able to rewrite it.
Last edited by bgannin on Sat Mar 31, 2007 9:19 pm, edited 1 time in total.
Try my software!

#define ADIUMX pimp //by me
#define QUESTION ((2b) || (!2b))
Have you hugged a programmer today?
User avatar
bgannin
Growl Team
Posts: 1817
Joined: Thu Dec 02, 2004 8:11 am
Location: ..here
Contact:

Post by bgannin »

evands wrote:Well not exactly describing a sticky notification; the description is a sticky notification which is dismissed by the notifying application.
Should an application really have that level of control back to Growl though? It's meant to receive the information and optionally pass back a click. Beyond that it takes the control away from the user (despite the request herein for it), and providing a mechanism to do so can open Pandora's box.
Try my software!

#define ADIUMX pimp //by me
#define QUESTION ((2b) || (!2b))
Have you hugged a programmer today?
User avatar
evands
Cocoaforge Admin
Posts: 3152
Joined: Thu Dec 02, 2004 10:55 pm
Location: Decatur, GA
Contact:

Post by evands »

bgannin wrote:
evands wrote:Well not exactly describing a sticky notification; the description is a sticky notification which is dismissed by the notifying application.
Should an application really have that level of control back to Growl though? It's meant to receive the information and optionally pass back a click. Beyond that it takes the control away from the user (despite the request herein for it), and providing a mechanism to do so can open Pandora's box.
I wasn't saying the application should have that level of control; just clarifying how the user's request differed from a sticky notification, since you wrote:
bgannin wrote: You are exactly describing a sticky notification
The duck still burns.
--
My company: Saltatory Software. Check it out :)
User avatar
bgannin
Growl Team
Posts: 1817
Joined: Thu Dec 02, 2004 8:11 am
Location: ..here
Contact:

Post by bgannin »

Better clarity for all. :) And now I've framed a better answer to the OP.
Try my software!

#define ADIUMX pimp //by me
#define QUESTION ((2b) || (!2b))
Have you hugged a programmer today?
Locked