Unable to add

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quantum7
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Unable to add

Post by quantum7 »

I've tried moving buddies between contact lists, and I get the following message:

Code: Select all

Unable To Add

The most common reason for this is that you have the maximum number of allowed buddies in your buddy list.
First, what is the maximum number of buddies for each service? I didn't think I had that many buddies, but I guess its possible.

Second, why would moving a buddy between groups trigger this message? My total number of buddies remains unchanged.

If I just ignore this message, the buddies seem to have moved, but after I relaunch Adium they are in a seemingly random list.
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bgannin
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Post by bgannin »

1) AIM, IIRC, is something like 200-250 buddies; others, no idea

2) The reason this occurs when moving between groups - it (it being libgaim IIRC, not the protocol itself) removes the contact from the current group and attempts to add them to the new group. If your list is full when reported from the server then *boom* they don't agree.

Others can clarify beyond this, but hopefully it's a start ;)
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quantum7
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Post by quantum7 »

I only have 160 AIM buddies. But even if I had the full 200 buddies, shouldnt it remove the buddy first, bringing the total to 199, then add it again?
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bgannin
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Post by bgannin »

I'm not going to claim I know the inner workings of libgaim, that's for other, zanier minds than I, but a likely guess would be simple lag between the server and client and being out-of-sync. AIM itself has that rate limit thing were you can't send more than X amount of something in X seconds so that could be a factor too. I'm speculating out me arse a bit, but these could all be reasons... I think :D
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quantum7
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Post by quantum7 »

That would make sense. However, it shouldn't apply when I only have 160 buddies.
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Post by mqa »

Yeah, this happens to me as well, and I only have 36 contacts. I've been trying for the past day or so to add a contact, and I get the same error every time. What other info do you need from me to solve this bug?
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Post by mqa »

I've done some further research. and this is not an actual problem with adium. I also tried to add the name from iChat and it says the name is invalid. plus, i can still add other names, just not this one. so it's either the server or a bum name.
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Post by evands »

mqa wrote:I've done some further research. and this is not an actual problem with adium. I also tried to add the name from iChat and it says the name is invalid. plus, i can still add other names, just not this one. so it's either the server or a bum name.
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quantum7
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Post by quantum7 »

Yah, it seems to be happening with other clients for me as well. However, I know its not the screen name because i can still talk to them.

This is a weird bug because it isnt consistent. A few days after my first post it started working all of a sudden. Then it stopped again.

Some things that occurred to me:
1) I'm located at University of Washington, which has a fairly strong NAT. I have to trouble getting IMs through, but sometimes it screws with file transfers. They seem to fiddle with it quite a bit too, which could possibly explain the inconsistency. Are you behind a NAT too, mqa?

2) How are the buddy lists stored in Adium/gaim? Are they stored locally for metacontacts and such? Or does it always get it off the server? If its local, it could be a permissions error or something weird like that.
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bgannin
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Post by bgannin »

Buddy lists are stored on the server. Metacontact and other contact-specific info is stored locally, but I highly doubt it is a permissions error.
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Silver
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Same problem, can't add buddy

Post by Silver »

I noticed I have same problem...for this particular screen name it got really few buddies on it. Yet I'm unable to add a buddy due to an error. I'd like to resolve this. How is it achieved? I'd like to keep using this program.
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Post by robhulson »

Noticing the same problem. iChat reflects changes I make, but Adium won't update the buddy list when I make changes either in iChat or in Adium after I sign off. It's like it's not updating to reflect what's on the server.
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Post by mickey »

You may find a solution in this thread.
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