Adium with MSNP11 (personal message support)

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The_Tick
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Post by The_Tick »

Damienoneill wrote:Custom smileys and personal messege are need imo :(
No, they are not. They are a desire, they are not a need.
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memark
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Post by memark »

I will not post thebumbkid's reasons without his consent, but zerock is correct. The Adium source is out, but the gaim(lib) patch will unfortunately not be made available in the near future.
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Damienoneill
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Post by Damienoneill »

The_Tick wrote:
Damienoneill wrote:Custom smileys and personal messege are need imo :(
No, they are not. They are a desire, they are not a need.
]

Are custom emoticons in though?
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ofri
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Post by ofri »

Damienoneill wrote:
The_Tick wrote:
Damienoneill wrote:Custom smileys and personal messege are need imo :(
No, they are not. They are a desire, they are not a need.
]

Are custom emoticons in though?
Custom emoticons are already supported in svn (receiving only) :P
Gravitation is not responsible for people falling in love.
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Damienoneill
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Post by Damienoneill »

Excellent! :D

Just so I am clear, they are the ones that appear as more big extravgant ones within the windows while winks are the ones that appear outside the window?

Winks are big and horrible
zerock wrote:
Paul wrote::(

I hope the work dumbkid has done doesn't get dumped, and can somehow be merged into SVN ready for 1.0.
he was working on sending the patch to gaim, but he cant now. So unless someone else picks up...i still have the source for adium if someone wants it, he never sent me his gaim source though.
Can we put it in with just the Adium Source?
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ofri
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Post by ofri »

I don't really understand what you mean, but custom emoticons are emoticons that the other side has created, and are sent to you.
Gravitation is not responsible for people falling in love.
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zerock
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Post by zerock »

Damienoneill wrote:Excellent! :D

Just so I am clear, they are the ones that appear as more big extravgant ones within the windows while winks are the ones that appear outside the window?

Winks are big and horrible
zerock wrote:
Paul wrote::(

I hope the work dumbkid has done doesn't get dumped, and can somehow be merged into SVN ready for 1.0.
he was working on sending the patch to gaim, but he cant now. So unless someone else picks up...i still have the source for adium if someone wants it, he never sent me his gaim source though.
Can we put it in with just the Adium Source?
well i dont think thats possible, because he did make changes to libgaim, so we wil have 2 different libgaims, the one from gaim, and the from adium.. but dont take my word for this, since i dont really know how this work.
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evands
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Post by evands »

Gaim-side changes need to be appropriate for and committed to real Gaim CVS; we're not going to maintain a complex set of differences between offical Gaim and Adium's libgaim.
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zerock
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Post by zerock »

Ok nice, i was right.

So i downloaded gaim's code on my laptop. I was looking to work on this, but it may be harder than i though, we will see, anyways, i hope you guys can help me out if i have questions.
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Post by memark »

I'm adding you on MSN, let's see if we can work something out!

Although I'm not sure how MSNP11 support is coming along for gaim, thedumbkid apparently thought the progress was too slow. Therefore I wonder how keen they (gaim team) will be to implement a partial feature like this (since that's what Adium needs, see evands' post). Any ideas on this?
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The_Tick
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Post by The_Tick »

Isn't there an msnp13?
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Post by trunks »

nice to see that this "project" is going forward on some level anyways :) .. hope you get things to work out
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Paul
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Post by Paul »

The_Tick wrote:Isn't there an msnp13?
Yes. It's the protocol used in Windows Live Messenger, a.k.a. MSN 8.

Basically the next MSN for Windows.
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zerock
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Post by zerock »

The_Tick wrote:Isn't there an msnp13?
yes there is.

anyways memark, yeah add me, my plan is to figure the gaim code,hopefully patch this . Also im running to some problem with darwin ports on my laptop. but thats another story.

http://faceprint.com/gaimwiki/index.cgi ... colUpgrade
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The_Tick
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Post by The_Tick »

zerock wrote:
The_Tick wrote:Isn't there an msnp13?
yes there is.
My question is more asking if it doesn't make more sense to just start a msnp13 prpl instead of continuing to work on p11
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zerock
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Post by zerock »

The_Tick wrote:
zerock wrote:
The_Tick wrote:Isn't there an msnp13?
yes there is.
My question is more asking if it doesn't make more sense to just start a msnp13 prpl instead of continuing to work on p11
well according to the amsn people, there arent much changes from p11 to 13, i think, and since i dont know much about this, i will go a step at a time.
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Post by thedumbkid »

Hi people, just to let you know what's going on.

I cannot work on this project for the time being.

For a little background information, I am currently working in a software company, which means that there is intellectual property issues of me working on open source project. Especially one under GPL like gaim.

I had a chat with my manager and I won't be touching open-source code or do anything with them as long as I'm an employee of this company.

Until my contract is up in several months, I will be inactive.

To answer question regarding gaim's progress. The effort there is nonexistent as far as I know.

If people are willing to take on the challenge, might as well just work on MSNP13 right away like The Tick suggested.

For me, I already had most MSNP11 stuff figured out before MSNP13 even came out, so it makes sense for me to do MSNP11 given that I have a very busy schedule.
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Post by adambrown »

Thats cool man, sad to see that your cant work on it. But hope that you start up again soon :)
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Damienoneill
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Post by Damienoneill »

Wasnt personal message already working? :?
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zerock
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Post by zerock »

Damienoneill wrote:Wasnt personal message already working? :?
yeah but its dumbkid mod, he cant send me the source, so i have to try myself with some help of course.
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